LIVE CAPTURE STUDIO
Save real screenshots from the embedded game's canvas, or record a short WebM gameplay clip on supported browsers.
Launch a game first to enable capture tools.
CHANNEL 001 / THE UNITIQX MEDIA UNIVERSE
Games, virtual personalities, filmmaking, videos, tutorials, snapshots and original promos—connected to what actually runs on your VPS.
THEATER / INTERACTIVE BROADCAST
Automated gameplay running inside your browser. Each viewer starts their own session. This is not a synchronized human livestream.
This theater loads the real playable game. An automated controller provides the fictional streamer's inputs. Nobody is claiming to be a real human broadcaster.
Start automated gameplay to see the live frames.
LIVE is a fresh game running in this browser, driven by a simulated player. REPLAY holds the most recent approximately 20 seconds of captured game frames at 4 frames per second. Different visitors are not watching a shared synchronized live channel. Output presets affect the displayed/replay capture resolution; 720p is explicitly upscaled.
Host: GHOST PILOT · fictional simulated gameplay persona
WAITING FOR ACTUAL GAME STATE
CREATOR TOOLS / PRODUCTION SUITE
Record real game footage. Capture actual images. Build shot lists and export production briefs without installing desktop applications.
Save real screenshots from the embedded game's canvas, or record a short WebM gameplay clip on supported browsers.
Launch a game first to enable capture tools.
Choose a promo storyboard, customize a project title, and export a structured shot plan for future editing.
Create truthful promotional copy and image requirements tied to real gameplay captures, not misleading AI illustrations.
All house promotions are visibly labeled. No paid-ad network or automatic placement is implied.PUBLISHING / CONTENT UNIVERSE
Working content pipelines and planned publishing categories, each marked so an unfinished feature cannot masquerade as a release.
Actual browser-recorded footage of our automated player running the real game. No external broadcaster, audio, or human gamer claimed.
AVAILABLEReal browser-captured frames from original playable games.
Record short original game footage on a compatible device, then download locally.
Produce structured recording plans for controls, mechanics and guided walkthroughs.
Build honest production briefs for original promotions and trailers.
Broadcaster accounts, ingest, transcoding, viewer synchronization and moderation require a private streaming backend.
Hosted uploads, VOD storage, thumbnails and creator channels are a future server-side layer.