ORIGINAL MEDIA NETWORK / THE STUDIO SYSTEM

EVERY GAME
DESERVES A FILM.

A watchable footage library, interactive game tutorials, production boards, truthful advertising briefs and screenshots sourced directly from playable UNITIQX games. What isn't real footage is explicitly labeled.

ACTUAL GAMEPLAY RECORDINGUNALTERED GAME FRAMESTUTORIALSIN-HOUSE AD BUILDER
SCREEN 01 / WATCH

THE SCREENING ROOM.

One moving capture from the real game, plus still frame previews. No frozen frame presented as a live gameplay recording.

ACTUAL RECORDED GAMEPLAY

NEON REQUIEM — Reactor Breach

Real WebM gameplay recorded from a running browser session with an automated player.

ACADEMY / LEARN THE MECHANICS

TACTICAL TUTORIALS.

Playable-game-specific guides, not auto-generated walkthrough claims.

Neon Requiem actual gameplay

Survive the Reactor

Start, move, dodge, collect, and beat the escalating enemy waves.

PLAY THIS GAME ↗
Riftbreak actual gameplay

Build a Relic Engine

Dash invulnerability, shockwave clearing and upgrade synergies.

PLAY THIS GAME ↗
Hyperdrift actual gameplay

Own the Null Corridor

Line selection, shield management and the 3,000-meter objective.

PLAY THIS GAME ↗
Select a tutorial step to reveal specific game controls and tactical advice.
CREATOR PRODUCTION / READY-TO-USE WORKFLOWS

THE EDIT & AD DESK.

Produce reusable preproduction files that are honest about their source assets and claims.

PRODUCTION PREVIEW

The output is a working shot/script plan, not a claim that a rendered video already exists.

Select a format and choose Generate Shot Board.
RECORD REAL GAMEPLAY IN THE STREAM THEATER ↗
STATUS TRANSPARENCY: This release delivers one real gameplay video, real screenshots, functional tutorial guides, and locally exportable production plans. Full multicamera editing, user-uploaded video hosting, continuous transcoding, real synchronized livestreaming, and advertiser billing are not deployed.