HUGE WORLDS.
TINY MACHINES.
No installs. No loading screens to hide behind. Two original playable worlds, a real test-powered grader, and a block-by-block Minecraft speedrun atlas.
PURE BROWSER RUNTIMELOOK CLOSE.
THAT'S THE ACTUAL GAME.
Both images are direct Chromium captures of their live Canvas/WebGL engines, resized and compressed only. What you see is what the browser renders.
THIS IS ONLY THE START.
Next genres queued for development: modular mech combat, rail network builders, parry-heavy roguelites, destructible tower defense, tactical campaigns, deckbuilding, racing, and physics sandboxes. Queued means not playable yet.
DON'T GRADE ME
ON TEN NUMBERS.
Grade the craft, the survival, the Nether, the End, the dragon, the Wither, and eventually full block mastery. The unlocks below are based on actual local play and test receipts—not decorative badges.
This is an original game-quality progression inspired by Minecraft milestones. It does not imply an official Mojang/Microsoft rating or that a game passes Minecraft-specific gameplay tests.
NOT JUST DIRT
AND DIAMONDS.
Every block entry in the pinned Minecraft Java Edition 1.21.4 dataset. Search all 1,095 blocks, filter by type and build a mastery checklist. Newer releases and Bedrock have different registries.
Dataset source: PrismarineJS minecraft-data 3.117.0, Java 1.21.4. Marking a block studied does not mean you mined it in Minecraft or earned a gameplay achievement.
PROOF BEFORE
PRAISE.
A real browser QA run grades whether the games load, move, render, respond, and remain within payload budgets. It cannot certify a game's artistic quality or prove it outperforms a commercial game without controlled comparisons.
Waiting for verified browser test evidence.
The scale doesn't stop at diamond. It follows the Minecraft speedrun and postgame progression, with every block available in the Atlas.

