◈ UNITIQX / POCKET REALMSFACTORY SIMULATION ENGINE / F-01
ZERO-INSTALL PRODUCTION WORLD · SIMULATION RUNNING IN YOUR BROWSER

CHROME
FOUNDRY/ 01

A factory you can actually break, repair, and optimize. Dig ore. Route conveyors. Generate power. Process materials. Fulfill orders. Watch every bad decision cascade through your production line.

SHIFT 001LOCAL SAVE WORLDPRODUCTION ONLINE
LIVE PRODUCTION FLOOR / SECTOR 07— FPS1× SIMULATIONWORLD 0724
HOVER TO INSPECTBUILD MODE / BELT
THE FIRST LINE IS LIVE. EXPAND IT.
LEFT CLICK BUILD · RIGHT CLICK ERASE · [1–9] SELECT · R ROTATE · SPACE PAUSE
REAL MECHANICS / REAL CONSEQUENCES

THE FACTORY DOESN'T
PRETEND TO WORK.

Items occupy actual tiles. Belts route them. Machines buffer inputs and consume power. Generators run a connected wire network. Contracts pay actual simulated credits. Misroute a supply line and your machines stop producing.

01 / EXTRACT

ORE VEINS

Drills must be placed directly on geological deposits. Finite ore supply drives expansion.

02 / LOGISTICS

CONVEYOR NETWORKS

Items physically travel along user-directed belts, including turns, jams and blocking.

03 / ENERGY

CONNECTED POWER

Machines need a live conductive path to a generator. Building placement changes the available load.

04 / INDUSTRY

PROCESSING CHAINS

Smelt ore to ingots. Assemble advanced gears. Sell through linked market receivers.

05 / CAPITAL

REAL TRADEOFFS

Building costs consume credits. Contract revenue funds further machines and upgrades.

06 / PRESSURE

INDUSTRIAL HEAT

Overclocked machines accumulate heat. Overheating pauses processing until cooling.