✳ UNITIQX / MEDIA DISTRICT
IN-BROWSER PRODUCTION
UNITIQX ORIGINALS / PRODUCTION NETWORK 001

MAKE WORLDS.
BROADCAST THE IMPOSSIBLE.

One universe for original games, live-play demonstrations, filmmaking, advertising, tutorials and creative releases. The software runs in your browser; nothing here requires a paid rendering service.

REAL GAME ENGINERECORDED VIDEODESIGN EXPORTDEMO CHAT LABELED
CHANNEL 01 / SPHYNX LIVE

THE ARENA IS OPEN.

● LIVE LOCAL SIMULATION · NOT A PUBLIC BROADCAST
● LIVE SIMULATION00:00— FPS
SPHYNX / NEON SURVIVALENGINE / HTML CANVAS · LIVE FRAMES

NEON SURVIVAL ORIGINAL WEB GAME

Autopilot is demonstrating the real game. Take control at any time.

00000SCORE
100SHIELD
01WAVE
0THREATS

Play: WASD or arrow keys. Space to dash. Mouse or touch also steers. Autopilot is an actual local game-playing algorithm, not a prerecorded video.

REAL FILM PRODUCTION / FIRST FOOTAGE

THE GAME IS THE CAMERA.

Actual six-second video recorded in Chromium from the playable GHOST CIRCUIT while a clearly labeled simulated gamer controlled it. No fake footage. This is a short production proof, not a feature film.

H.264 / 960×540 / SOUNDLESS / GAMEPLAY-VERIFIEDWATCH THE SIMULATED GAME BROADCAST ↗
STUDIO 02 / DIRECTOR'S ROOM

THE FILM FACTORY.

STORYBOARDS · SHOT PLANNING · LOCAL EXPORT
LIVE DIRECTOR BOARD

Storyboards are generated as editable concepts in-browser, not claimed as finished AI-generated films.

Actual Ghost Circuit gameplay screenshot, no conceptual image
TRUE GAMEPLAY / ORIGINAL AD SOURCE

ADVERTISE WHAT PLAYERS GET.

Use this real game picture for truthful marketing. Design campaigns below, then test the real playable game before publishing claims.

VERIFY THE PLAYABLE RELEASE ↗
STUDIO 03 / CAMPAIGN LAB

MAKE THE WORLD CLICK.

CAMPAIGN ART · STATIC VISUALS · EXPORT
LIVE ART DIRECTION / RENDERED CANVAS

This artwork is made by the real canvas generator. Export downloads the same pixels you preview.

INTERACTIVE GAME LESSON

GHOST CIRCUIT / FIRST WAVE.

Move using WASD or the touch joystick. The pulse rifle auto-fires at nearby threats. Space dashes, E activates a charged EMP, and each cleared wave offers a real upgrade. The Warden boss arrives on wave four.

TRY THE GAME ↗ WATCH AN AUTOMATED PLAYER ↗
ACADEMY 04 / KNOWLEDGE IN MOTION

LEARN THE SYSTEM.

INTERACTIVE LESSONS
INTERACTIVE WALKTHROUGH

Select a lesson

Pick a module to see the real interaction steps and test it yourself.

OPEN PROJECT ↗
ARCHIVE 05 / MADE HERE

ORIGINAL WORKS.

ONLY REAL RELEASES / NO STOCK PRETENSE

Links point to existing public UNITIQX experiences. This is a creative catalog, not a claim that feature-length films or real streaming audiences exist.