LIVE TACTICAL SIMULATION / BROWSER EDITION 0.1
ORIGINAL TACTICAL FIRST-PERSON SHOOTER / OPERATION 001

BREACHPOINT™ CONCEPT

EVERY DOOR IS A DECISION.

Enter a hostile facility. Scout with a drone. Open doors quietly or breach soft walls. Clear the guards, reach the server, and extract the intel before time runs out.
OPERATION // CINDER GLASSAWAITING DEPLOYMENT
THREAT HIGHHOSTILES 04MISSION CLOCK 04:00
TASK FORCE / UNIT-07OUTER PERIMETERLOCATE & SECURE THE DATA CORE
BEARINGN · 000°
CAM 01 / LIVE FEEDFRAME RATE · MEASURING
FOPEN DOOR
100
OPERATIVE VITALSNOMINAL
B
BREACH CHARGES02 AVAILABLE
TAB
RECON DRONEREADY
G
FLASH CHARGEREADY
PRIMARY / AR-9 SIMULATION
30/ 120
SEMI/AUTO · 5.56 TRAINING BALLISTICS
MOVE
OPERATION CINDER GLASS STATUS: CRITICAL
BLACKSITE / 01

INFILTRATE.
ADAPT.
EXTRACT.

Four armed guards control a fortified relay. Your mission: reach the highlighted terminal and hold INTERACT to extract its intel. Doors can be opened. Soft walls can be destroyed.

WASD MOVE · MOUSE AIM · CLICK FIRE · RIGHT-CLICK AIM DOWN SIGHTS · R RELOAD · SHIFT SPRINT · CTRL CROUCH · Q/E LEAN · F INTERACT · B BREACH · TAB DRONE · G FLASH · T FLASHLIGHT · ESC PAUSE
This is a one-player, original 3D tactical prototype with AI guards. No fake 5v5 multiplayer, no claim of AAA photorealism.
MISSION CAPABILITIES / VERIFIED AS IMPLEMENTED

NOT A TRAILER.
A TACTICAL SYSTEM.

01 / BREACH

Change the room.

Destroy designated soft wall segments, open or shoot doors, and create a new route into the objective area.

02 / RECON

Know before you enter.

Switch to a controllable drone, explore the facility, and tag guards before exposing your operative.

03 / CONTACT

Every shot counts.

Manage ammunition, lean around cover, aim down sights, use a flashlight and survive guards with line-of-sight AI.