{
  "schema": "unitiqx.simworks.engine-plan.v1",
  "assessed_utc": "2026-10-11T05:22:35.519Z",
  "server": {
    "vcpus": 2,
    "ram_gib": 7.8,
    "no_dedicated_gpu_claim": true,
    "free_disk_at_inspection_gb": 65
  },
  "available": [
    {
      "name": "Godot",
      "version": "4.7.2",
      "status": "verified_portable_headless_binary_present",
      "tested_binary": "Godot_v4.7.2-stable_linux.x86_64",
      "license": "MIT (notice required when redistributing engine)",
      "source": "https://godotengine.org/license/",
      "next": "Export a new original web build only after installing version-matched export templates, constraining memory and testing mobile."
    },
    {
      "name": "Browser HTML Canvas JS",
      "status": "source_created_in_this_release",
      "license": "Original UNITIQX game code",
      "next": "Test keyboard/touch, browser FPS, save restoration, production routes."
    },
    {
      "name": "FFmpeg, FFprobe and eSpeak NG",
      "status": "installed_and_usable",
      "next": "Render two distinct original captioned trailers plus screenshots; do not fabricate gameplay footage."
    },
    {
      "name": "Browser WebAudio & SpeechSynthesis",
      "status": "browser_dependent_not_guaranteed",
      "next": "Offer built-in voice selection and original procedural sound cues."
    }
  ],
  "researched_not_installed": [
    {
      "name": "Blender",
      "license": "GPL",
      "status": "not_installed",
      "source": "https://www.blender.org/download/requirements/",
      "blockers": [
        "4 CPU cores minimum listed; host has 2 vCPUs",
        "Graphics/GPU capabilities not validated"
      ],
      "plan": "Consider separate GPU-render worker or small headless low-res task; never risk main server."
    },
    {
      "name": "Unity",
      "license": "Proprietary, eligibility rules",
      "status": "not_installed",
      "source": "https://unity.com/pages/license-compliance",
      "plan": "Evaluate Personal eligibility (<=$200k financial threshold) and editor memory/licensing before installing; build via isolated worker."
    },
    {
      "name": "Unreal Engine",
      "license": "Proprietary EULA, revenue-dependent royalties or seats",
      "status": "not_installed",
      "source": "https://www.unrealengine.com/license",
      "plan": "Requires separate cloud GPU/editor workstation; do not run heavy editor on this 2-vCPU production server."
    }
  ],
  "security": "No engine control, shell or render API exposed anonymously; any future jobs must enter an approved, bounded private queue."
}
