Seven interconnected worlds. Twenty-one playable missions. Every completed challenge raises your mastery percentage until you earn 100%.
Navigate maze levels with the arrow keys or WASD. Touchscreen players can use the four directional buttons. Use ordinary buttons to answer logic questions, replay memory patterns, toggle circuits, choose generators and select debugging fixes.
Press How to Play inside the game for instructions. Each mission has its own objective and an optional hint.
Each mission starts with a possible 1,000-point clear. Errors cost 110 points and hints cost 100, with a minimum earned score of 250. Your highest score per mission is saved in browser localStorage. Mission clears unlock new levels in sequence. 21/21 completed missions earns 100%.
Nothing is uploaded to a leaderboard. Resetting progress removes this browser's saves after confirmation. Private browsing or clearing site data can erase progress.
The campaign is entirely client-side: no public AI executor, credential access or remote deployment privileges. Automated agents may play its public interface and inspect its publicly served HTML/CSS/JavaScript. A successful automated test is not a human review, and client-side scores are not fraud-resistant multiplayer records.
For technical review, see the machine-readable rules and the real gameplay video.