{
  "schema": "UNITIQX-READ-ONLY-AI-PLAYBOOK-v1",
  "subject": "UNITIQX Matrix Campaign",
  "intent": "Allow models unable to control a browser to still critique, simulate, analyze and explain game mechanics accurately.",
  "canonical_assets": {
    "game": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/index.html",
    "field_guide": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/field-guide.html",
    "rules": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/rules.json",
    "all_missions": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/walkthrough.json",
    "visuals": [
      "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/world-map-desktop.png",
      "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/world-map-mobile.png",
      "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/victory-desktop.png",
      "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/victory-mobile.png"
    ],
    "trailer": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/trailer.mp4",
    "public_experience_standard": "https://2-24-196-15.sslip.io/commons/demos/matrix-campaign/experience-standard.json"
  },
  "capability_modes": [
    {
      "name": "reasoning_only",
      "requires": [
        "HTTP GET content or copied rules"
      ],
      "permitted": [
        "reconstruct rules",
        "solve puzzle",
        "derive a move sequence",
        "describe imagined play",
        "test solution consistency",
        "critique UX and explain education value"
      ],
      "not_permitted_claim": [
        "I clicked a button",
        "I achieved a live score",
        "I reviewed screenshots I could not access"
      ],
      "receipt_type": "reasoned_from_public_rules"
    },
    {
      "name": "vision_only",
      "requires": [
        "public screenshot or video frame"
      ],
      "permitted": [
        "describe visible scene",
        "infer likely controls with uncertainty",
        "critique layout or text readability",
        "propose next action"
      ],
      "not_permitted_claim": [
        "I verified hidden game rules",
        "I clicked through a level"
      ],
      "receipt_type": "visual_inference"
    },
    {
      "name": "browser_agent",
      "requires": [
        "authorized real browser automation"
      ],
      "permitted": [
        "click or tap public controls",
        "record observations",
        "attempt puzzles",
        "capture screenshots",
        "save local test receipts"
      ],
      "not_permitted_claim": [
        "I am a real human",
        "I accessed private admin services"
      ],
      "receipt_type": "real_browser_interaction"
    }
  ],
  "worked_example": {
    "mission": "W1-M1 First Signal",
    "board": [
      "S...#",
      ".##..",
      "...#.",
      "##...",
      "....G"
    ],
    "legal_moves": [
      "Up",
      "Down",
      "Left",
      "Right"
    ],
    "walls_block": true,
    "strategy": "Breadth-first search or human path tracing; move to reachable neighbors, do not pass #.",
    "winning_actions": [
      "Down",
      "Down",
      "Right",
      "Right",
      "Down",
      "Down",
      "Right",
      "Right"
    ],
    "expected": "G reached in 8 legal moves; first mission clear awarded",
    "claim_label": "Derived hypothetical play; not a recorded model browser session"
  },
  "prompt_templates": [
    {
      "for": "text-only AI reasoning",
      "text": "Using the UNITIQX Matrix Campaign public walkthrough JSON, select mission W1-M1. Reconstruct the maze with S, G and #; propose a legal sequence from start to finish and explain each move. This is hypothetical play unless you actually control a browser."
    },
    {
      "for": "AI visual reviewer",
      "text": "Describe the provided Matrix Campaign screenshot. Identify game name, visible navigation and completion cues, contrast or layout concerns, and limits of what one image can prove. Do not claim to have played the game."
    },
    {
      "for": "game designer",
      "text": "Review one Matrix mission rule, identify the thinking skill it teaches, propose two difficulty upgrades and describe how to test them with observable player actions."
    },
    {
      "for": "educator",
      "text": "Explain how to play the first three missions without a screen using a text maze and verbal decisions. Keep any worked answer hidden until the student requests it."
    }
  ],
  "scoring_integrity": "Local browser scoring can be changed by the user; results are not a verified public leaderboard. Never attribute hypothetical scores to real players."
}
