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Proposed test: Compare public preview frames to actual game screenshots captured during play.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["spectacle & visual clarity","untested"],"href":"/tribunal/guild.html"},{"id":"collector:network-co-op-veteran","type":"collector","name":"Network / Co-op Veteran","description":"Expects clear authority and predictable reconnect handling in genuine multiplayer. Proposed test: Run two independent clients only where a real multiplayer backend exists.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["latency & synchronization","untested"],"href":"/tribunal/guild.html"},{"id":"collector:hardware-minimalist","type":"collector","name":"Hardware Minimalist","description":"Uses old mobile/low-memory browsers and expects low bandwidth and stable frame timing. Proposed test: Measure transfer bytes and frames under constrained CPU; verify graceful degradation.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["low-end performance","untested"],"href":"/tribunal/guild.html"},{"id":"collector:game-economy-analyst","type":"collector","name":"Game Economy Analyst","description":"Tests whether scoring, upgrades and progression incentivize fun rather than grinding. Proposed test: Replay win/loss reward paths and look for inconsistencies.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["reward fairness","untested"],"href":"/tribunal/guild.html"},{"id":"collector:narrative-explorer","type":"collector","name":"Narrative Explorer","description":"Explores lore, consequences, NPC consistency and replay continuity. Proposed test: Resume after a saved branching choice and verify future events reflect it.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["worldbuilding & memory","untested"],"href":"/tribunal/guild.html"},{"id":"collector:quality-assurance-reproduction-lead","type":"collector","name":"Quality Assurance Reproduction Lead","description":"Turns anecdotes into reproducible, minimized sequences with exact builds and evidence. Proposed test: Require steps, expected result, actual result, environment and repeatability count.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SOURCE","tags":["defect repro reliability","untested"],"href":"/tribunal/guild.html"},{"id":"collector:first-frame-friction-tester","type":"collector","name":"First-Frame Friction Tester","description":"Wants controls and gameplay to explain themselves before a tutorial appears. Proposed test: Measure seconds from loaded page to successful player movement with no instructions.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["time-to-first-action","untested"],"href":"/tribunal/guild.html"},{"id":"collector:one-minute-smoke-sprinter","type":"collector","name":"One-Minute Smoke Sprinter","description":"Looks for broken start, pause, restart, sound toggle and win feedback quickly. Proposed test: Execute start, move, pause, resume, restart and first interaction within sixty seconds.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["one-minute critical-path test","untested"],"href":"/tribunal/guild.html"},{"id":"collector:fifteen-minute-soak-player","type":"collector","name":"Fifteen-Minute Soak Player","description":"Tests accumulating lag, memory growth, recurring collision bugs and stuck state. Proposed test: Run a capped fifteen-minute simulation and record frame times, RAM and unhandled exceptions.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["session stability","untested"],"href":"/tribunal/guild.html"},{"id":"collector:marathon-reliability-veteran","type":"collector","name":"Marathon Reliability Veteran","description":"Expects saves, economy, inventory and quests to remain correct across lengthy sessions. Proposed test: Replay save-resume across multiple chapters and compare end-state invariants.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["long progression continuity","untested"],"href":"/tribunal/guild.html"},{"id":"collector:fps-tactical-veteran","type":"collector","name":"FPS Tactical Veteran","description":"Studies cover, recoil, recoil recovery, target feedback and tactical decision space. Proposed test: Measure aim-to-hit consistency and enemy exposure under controlled encounter seeds.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["hit registration and combat readability","untested"],"href":"/tribunal/guild.html"},{"id":"collector:soulslike-boss-hunter","type":"collector","name":"Soulslike Boss Hunter","description":"Values attacks that are readable, punishing and learnable rather than arbitrary. Proposed test: Test windup, recovery, dodge windows and each boss phase with deterministic inputs.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["telegraphs, parries and boss fairness","untested"],"href":"/tribunal/guild.html"},{"id":"collector:fighting-game-frame-analyst","type":"collector","name":"Fighting Game Frame Analyst","description":"Looks for precise startup, recovery, hitstop, invulnerability and punishable mistakes. Proposed test: Record attack startup, active and recovery frames at fixed simulation timestep.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["cancel windows and input buffers","untested"],"href":"/tribunal/guild.html"},{"id":"collector:rpg-buildcraft-veteran","type":"collector","name":"RPG Buildcraft Veteran","description":"Explores classes, alternate builds, gear scaling and bad dominant strategies. Proposed test: Compare multiple valid builds under identical enemy seeds and resource budgets.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["synergy and progression depth","untested"],"href":"/tribunal/guild.html"},{"id":"collector:rts-micro-commander","type":"collector","name":"RTS Micro Commander","description":"Wants reliable groups, pathfinding, formation changes and control responsiveness. Proposed test: Issue rapid multi-unit movement and verify orders, collisions and selected targets.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["unit controls and tactical readability","untested"],"href":"/tribunal/guild.html"},{"id":"collector:4x-diplomacy-strategist","type":"collector","name":"4X Diplomacy Strategist","description":"Tests whether trade, alliances, research and warfare create understandable alternatives. Proposed test: Replay distinct diplomacy policies and inspect AI responses and costs.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["faction incentives and strategic options","untested"],"href":"/tribunal/guild.html"},{"id":"collector:colony-survival-steward","type":"collector","name":"Colony Survival Steward","description":"Looks for understandable starvation, labor priorities, supply bottlenecks and recoveries. Proposed test: Replay a crop failure with alternate allocations and inspect causal records.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["needs and resource causality","untested"],"href":"/tribunal/guild.html"},{"id":"collector:factory-automation-veteran","type":"collector","name":"Factory Automation Veteran","description":"Looks for physical believability, bottlenecks, ratios, priority and production feedback. Proposed test: Compare simulated throughput to ledger inputs and conveyor capacities.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["throughput and automation exploitation","untested"],"href":"/tribunal/guild.html"},{"id":"collector:sandbox-survival-engineer","type":"collector","name":"Sandbox Survival Engineer","description":"Wants materials, tools, building and terrain changes to have durable consequences. Proposed test: Save and reload modified terrain, structures and inventory with exact checks.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["crafting and world interaction","untested"],"href":"/tribunal/guild.html"},{"id":"collector:racing-simulator-tuner","type":"collector","name":"Racing Simulator Tuner","description":"Looks for learnable drift, traction changes, braking curves and vehicle tradeoffs. Proposed test: Time identical laps with differing handling parameters and controls.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["handling, grip and track design","untested"],"href":"/tribunal/guild.html"},{"id":"collector:spaceflight-veteran","type":"collector","name":"Spaceflight Veteran","description":"Values predictable thrust, inertia, navigation and energy budgets. Proposed test: Reproduce a burn maneuver and compare resulting trajectory with the declared physics rules.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["navigation and simulated orbital motion","untested"],"href":"/tribunal/guild.html"},{"id":"collector:stealth-and-horror-tracker","type":"collector","name":"Stealth and Horror Tracker","description":"Wants enemy detection to depend on observable player decisions, not scripts. Proposed test: Test darkness, footsteps, cover and escape against repeated enemy seeds.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["sight, sound and pursuit AI","untested"],"href":"/tribunal/guild.html"},{"id":"collector:rhythm-accuracy-specialist","type":"collector","name":"Rhythm Accuracy Specialist","description":"Wants accurate beat alignment, calibratable latency and forgiving settings. Proposed test: Compare note judgement windows against audio clock under artificial latency.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["timing offsets and audiovisual sync","untested"],"href":"/tribunal/guild.html"},{"id":"collector:co-op-raid-leader","type":"collector","name":"Co-op Raid Leader","description":"Looks for viable support roles, team coordination and meaningful co-op encounters. Proposed test: Test complementary player roles and shared objectives in actual multiplayer if supported.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["role teamwork and shared objectives","untested"],"href":"/tribunal/guild.html"},{"id":"collector:multiplayer-netcode-auditor","type":"collector","name":"Multiplayer Netcode Auditor","description":"Expects authoritative state, reconnect safety and visible network failure handling. Proposed test: Run concurrent independent clients at injected latency and loss only where multiplayer exists.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["prediction, rollback and desync","untested"],"href":"/tribunal/guild.html"},{"id":"collector:procedural-seed-archaeologist","type":"collector","name":"Procedural Seed Archaeologist","description":"Wants worlds that vary meaningfully while reproducing exactly from a known seed. Proposed test: Generate a fixed-seed map twice and compare all collisions, objectives and reachable regions.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["generation quality and reproducibility","untested"],"href":"/tribunal/guild.html"},{"id":"collector:save-resume-forensics-analyst","type":"collector","name":"Save/Resume Forensics Analyst","description":"Looks for missing writes, duplicate progress, race conditions and migration failures. Proposed test: Interrupt saves around transition boundaries then reload and verify invariants.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["data corruption and rollback","untested"],"href":"/tribunal/guild.html"},{"id":"collector:browser-navigation-chaos-tester","type":"collector","name":"Browser Navigation Chaos Tester","description":"Wants play state to remain coherent across tab changes, hidden frames and browser history. Proposed test: Hide, reload, back-navigate and resume while tracking timers and stuck inputs.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["tab reload and history safety","untested"],"href":"/tribunal/guild.html"},{"id":"collector:low-bandwidth-rural-player","type":"collector","name":"Low-Bandwidth Rural Player","description":"Needs the game to become playable over slow unstable links without giant asset downloads. Proposed test: Throttle bandwidth and cache to measure meaningful first interaction and failed download recovery.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["first-play byte budget","untested"],"href":"/tribunal/guild.html"},{"id":"collector:thermal-throttled-mobile-player","type":"collector","name":"Thermal-Throttled Mobile Player","description":"Needs responsive play after reduced CPU clocks and backgrounding on a phone. Proposed test: Use real low-power handset tests for sustained frame times and battery load.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["battery draw and temperature adaptation","untested"],"href":"/tribunal/guild.html"},{"id":"collector:old-laptop-caretaker","type":"collector","name":"Old Laptop Caretaker","description":"Wants games to degrade gracefully on weak CPUs without sacrificing core mechanics. Proposed test: Run bounded stress scenes on older graphics/browser hardware and profile p95 frame time.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["integrated GPU and memory constraints","untested"],"href":"/tribunal/guild.html"},{"id":"collector:color-vision-contrast-reviewer","type":"collector","name":"Color-Vision Contrast Reviewer","description":"Needs symbols and accessible contrast instead of color-coded information alone. Proposed test: Verify gameplay-critical state can be understood in grayscale and color-vision simulations.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["color independence and visual decoding","untested"],"href":"/tribunal/guild.html"},{"id":"collector:deaf-and-hard-of-hearing-reviewer","type":"collector","name":"Deaf and Hard-of-Hearing Reviewer","description":"Expects directional cues and gameplay events to be represented without sound. Proposed test: Play with audio muted and verify all essential threats and prompts remain perceivable.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["captioning and non-audio cues","untested"],"href":"/tribunal/guild.html"},{"id":"collector:motion-sensitivity-tester","type":"collector","name":"Motion Sensitivity Tester","description":"Needs adjustable shake, field of view, flashes and reduced-motion behavior. Proposed test: Enable reduced motion and verify camera displacement, flashing and transition rates.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["camera comfort and photosensitivity","untested"],"href":"/tribunal/guild.html"},{"id":"collector:localization-and-rtl-reviewer","type":"collector","name":"Localization and RTL Reviewer","description":"Looks for clipped text, number formatting, localization bugs and right-to-left navigation. Proposed test: Test long translated labels, RTL direction and narrow screen controls.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["international UI and text rendering","untested"],"href":"/tribunal/guild.html"},{"id":"collector:creative-modder-and-mapmaker","type":"collector","name":"Creative Modder and Mapmaker","description":"Wants an understandable ruleset and safe ways to remix levels or mechanisms. Proposed test: Import and export a bounded user-made level then validate it can play and replay.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["tools and player-made content","untested"],"href":"/tribunal/guild.html"},{"id":"collector:narrative-choice-archivist","type":"collector","name":"Narrative Choice Archivist","description":"Expects characters and plot to remember decisions across sessions. Proposed test: Compare persisted event history to visible dialogue after alternate branching choices.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["branching memory and lore continuity","untested"],"href":"/tribunal/guild.html"},{"id":"collector:new-player-community-mentor","type":"collector","name":"New Player Community Mentor","description":"Wants players to find beginner paths and help each other without confusion. Proposed test: Observe opt-in real-player onboarding sessions and count points of confusion.","origin":"synthetic_playstyle_registry","status":"FICTIONAL_SIMULATED","tags":["community onboarding and collaboration","untested"],"href":"/tribunal/guild.html"},{"id":"city-collection:all","type":"collection","name":"LIVING CITY · CREATOR COLLECTIONS","description":"500 persistent fictional creators, 25 studios and their simulated work; live projections from the public Living City.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["city","fictional","persistent"],"href":"/impossible-studio/v1/"},{"id":"city-collection:projects","type":"collection","name":"COLLECTIONS CREATED BY CREATORS","description":"Creative projects derived from Living City state. Project titles are fictional, not automatically generated game files.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":[]},{"id":"city-collection:studios","type":"collection","name":"COLLECTIVES THAT COLLECT CREATORS","description":"Persistent fictional studios gather creators and creative projects from all five districts.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":[]},{"id":"city-collection:movements","type":"collection","name":"COLLECTIVES OF CULTURE","description":"Fictional movements and the creative networks they influence.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":[]},{"id":"city-collection:district-film","type":"collection","name":"FILM · CREATOR COLLECTIVE","description":"A district-centered collection of fictional creative identities, teams, ideas and simulated releases.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["district","film"]},{"id":"city-collection:district-design","type":"collection","name":"DESIGN · CREATOR COLLECTIVE","description":"A district-centered collection of fictional creative identities, teams, ideas and simulated releases.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["district","design"]},{"id":"city-collection:district-games","type":"collection","name":"GAMES · CREATOR COLLECTIVE","description":"A district-centered collection of fictional creative identities, teams, ideas and simulated releases.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["district","games"]},{"id":"city-collection:district-music","type":"collection","name":"MUSIC · CREATOR COLLECTIVE","description":"A district-centered collection of fictional creative identities, teams, ideas and simulated releases.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["district","music"]},{"id":"city-collection:district-research","type":"collection","name":"RESEARCH · CREATOR COLLECTIVE","description":"A district-centered collection of fictional creative identities, teams, ideas and simulated releases.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["district","research"]},{"id":"city:studio-001","type":"collective","name":"Eclipse Pictures","description":"Fictional Film studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-002","type":"collective","name":"Mosaic Pictures","description":"Fictional Film studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-003","type":"collective","name":"Lumen Pictures","description":"Fictional Film studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-004","type":"collective","name":"Solstice Pictures","description":"Fictional Film studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-005","type":"collective","name":"Afterlight Pictures","description":"Fictional Film studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-006","type":"collective","name":"Prism Atelier","description":"Fictional Design studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-007","type":"collective","name":"Orchard Atelier","description":"Fictional Design studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-008","type":"collective","name":"Northstar Atelier","description":"Fictional Design studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-009","type":"collective","name":"Echo Atelier","description":"Fictional Design studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-010","type":"collective","name":"Aether Atelier","description":"Fictional Design studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-011","type":"collective","name":"Velvet Interactive","description":"Fictional Games studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-012","type":"collective","name":"Obsidian Interactive","description":"Fictional Games studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-013","type":"collective","name":"Parallax Interactive","description":"Fictional Games studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-014","type":"collective","name":"Rift Interactive","description":"Fictional Games studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-015","type":"collective","name":"Glass Interactive","description":"Fictional Games studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-016","type":"collective","name":"Aurora Audio","description":"Fictional Music studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-017","type":"collective","name":"Horizon Audio","description":"Fictional Music studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-018","type":"collective","name":"Copper Audio","description":"Fictional Music studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-019","type":"collective","name":"Neon Audio","description":"Fictional Music studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-020","type":"collective","name":"Meridian Audio","description":"Fictional Music studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-021","type":"collective","name":"Wild Institute","description":"Fictional Research studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-022","type":"collective","name":"Signal Institute","description":"Fictional Research studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-023","type":"collective","name":"Atelier Institute","description":"Fictional Research studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-024","type":"collective","name":"Mirage Institute","description":"Fictional Research studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:studio-025","type":"collective","name":"Hollow Institute","description":"Fictional Research studio. Balance and reputation are simulated; not a real company or active autonomous worker.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","studio","active"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0001","type":"creator","name":"Ari Solaris","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0002","type":"creator","name":"Elio Chen","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0003","type":"creator","name":"Tala Bloom","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0004","type":"creator","name":"Kei Rhodes","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0005","type":"creator","name":"Aster Mora","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0006","type":"creator","name":"Lena Echo","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0007","type":"creator","name":"Orin Ito","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0008","type":"creator","name":"Vera Noir","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0009","type":"creator","name":"Nyx Rivers","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0010","type":"creator","name":"Nico Park","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0011","type":"creator","name":"Ivo Dusk","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0012","type":"creator","name":"Dara Vale","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0013","type":"creator","name":"Sol Hale","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0014","type":"creator","name":"Jun Horizon","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0015","type":"creator","name":"Nova Kestrel","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0016","type":"creator","name":"Ren Reyes","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0017","type":"creator","name":"Lyra Prism","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0018","type":"creator","name":"Roux Voss","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0019","type":"creator","name":"Riven Archer","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0020","type":"creator","name":"Iris Solaris","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0021","type":"creator","name":"Arden Chen","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0022","type":"creator","name":"Kiran Bloom","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0023","type":"creator","name":"Sora Rhodes","description":"Fictional Director in the Film district. Persistent simulated identity with recorded City history.","origin":"fictional_living_city","status":"FICTIONAL_SIMULATED","tags":["Film","Director","Independent"],"href":"/impossible-studio/v1/"},{"id":"city:creator-0024","type":"creator","name":"Zara Mora","description":"Fictional Director in the Film district. 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Current simulation status: released. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Games","project","released"]},{"id":"city:project-0117","type":"collection","name":"A Silent Constellation / 72 · Project Collection","description":"Fictional Music creative project. Current simulation status: released. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","project","released"]},{"id":"city:project-0118","type":"collection","name":"Echoes / 73 · Project Collection","description":"Fictional Design creative project. Current simulation status: released. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","project","released"]},{"id":"city:project-0119","type":"collection","name":"Neon Garden / 75 · Project Collection","description":"Fictional Film creative project. 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Current simulation status: released. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","project","released"]},{"id":"city:project-0123","type":"collection","name":"Midnight Atlas / 77 · Project Collection","description":"Fictional Design creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","project","active"]},{"id":"city:project-0124","type":"collection","name":"Neon Garden / 78 · Project Collection","description":"Fictional Film creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","project","active"]},{"id":"city:project-0125","type":"collection","name":"Golden Circuit / 79 · Project Collection","description":"Fictional Design creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","project","active"]},{"id":"city:project-0126","type":"collection","name":"Midnight Atlas / 80 · Project Collection","description":"Fictional Research creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Research","project","active"]},{"id":"city:project-0127","type":"collection","name":"Open Horizon / 80 · Project Collection","description":"Fictional Music creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","project","active"]},{"id":"city:project-0128","type":"collection","name":"Neon Garden / 81 · Project Collection","description":"Fictional Design creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Design","project","active"]},{"id":"city:project-0129","type":"collection","name":"Echoes / 81 · Project Collection","description":"Fictional Film creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Film","project","active"]},{"id":"city:project-0130","type":"collection","name":"Velvet / 82 · Project Collection","description":"Fictional Music creative project. Current simulation status: active. A real playable/media artifact is NOT implied.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["Music","project","active"]},{"id":"city:product-0001","type":"collection","name":"Blue Meridian · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. 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A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0008","type":"collection","name":"Afterlight · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0009","type":"collection","name":"Blue Meridian · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0010","type":"collection","name":"The Other Shore · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0011","type":"collection","name":"Golden Circuit · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0012","type":"collection","name":"Afterlight · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0013","type":"collection","name":"Blue Meridian · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. 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A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0020","type":"collection","name":"Afterlight · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0021","type":"collection","name":"Blue Meridian · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0022","type":"collection","name":"The Other Shore · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0023","type":"collection","name":"Golden Circuit · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0024","type":"collection","name":"Afterlight · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0025","type":"collection","name":"Blue Meridian · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0026","type":"collection","name":"Echoes / 7 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0027","type":"collection","name":"The Other Shore / 8 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0028","type":"collection","name":"Open Horizon / 8 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0029","type":"collection","name":"Blue Meridian / 9 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0030","type":"collection","name":"Afterlight / 10 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0031","type":"collection","name":"Open Horizon / 10 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0032","type":"collection","name":"Velvet / 11 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0033","type":"collection","name":"Blue Meridian / 12 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0034","type":"collection","name":"Blue Meridian / 12 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0035","type":"collection","name":"Midnight Atlas / 13 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0036","type":"collection","name":"Afterlight / 13 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0037","type":"collection","name":"Signal / 14 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0038","type":"collection","name":"Echoes / 14 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0039","type":"collection","name":"Velvet / 16 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0040","type":"collection","name":"The Other Shore / 17 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0041","type":"collection","name":"Velvet / 18 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0042","type":"collection","name":"Velvet / 19 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0043","type":"collection","name":"Afterlight / 19 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0044","type":"collection","name":"Neon Garden / 20 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0045","type":"collection","name":"The Other Shore / 20 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0046","type":"collection","name":"Blue Meridian / 21 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0047","type":"collection","name":"The Last Archive / 21 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0048","type":"collection","name":"Midnight Atlas / 22 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0049","type":"collection","name":"The Other Shore / 23 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0050","type":"collection","name":"Signal / 24 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0051","type":"collection","name":"Open Horizon / 24 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0052","type":"collection","name":"Signal / 25 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0053","type":"collection","name":"Open Horizon / 25 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0054","type":"collection","name":"Echoes / 26 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0055","type":"collection","name":"Golden Circuit / 26 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0056","type":"collection","name":"Golden Circuit / 28 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0057","type":"collection","name":"The Last Archive / 28 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0058","type":"collection","name":"A Silent Constellation / 29 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0059","type":"collection","name":"Blue Meridian / 30 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0060","type":"collection","name":"Signal / 30 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0061","type":"collection","name":"Velvet / 31 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0062","type":"collection","name":"Velvet / 32 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0063","type":"collection","name":"Neon Garden / 33 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0064","type":"collection","name":"A Silent Constellation / 34 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0065","type":"collection","name":"A Silent Constellation / 34 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0066","type":"collection","name":"Midnight Atlas / 35 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0067","type":"collection","name":"Blue Meridian / 35 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0068","type":"collection","name":"Open Horizon / 36 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0069","type":"collection","name":"Signal / 37 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0070","type":"collection","name":"Golden Circuit / 37 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0071","type":"collection","name":"Signal / 38 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0072","type":"collection","name":"Golden Circuit / 38 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0073","type":"collection","name":"Echoes / 39 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0074","type":"collection","name":"Signal / 40 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0075","type":"collection","name":"The Other Shore / 41 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0076","type":"collection","name":"Golden Circuit / 41 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0077","type":"collection","name":"Open Horizon / 42 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0078","type":"collection","name":"Afterlight / 43 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0079","type":"collection","name":"The Last Archive / 44 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0080","type":"collection","name":"Signal / 44 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0081","type":"collection","name":"Neon Garden / 46 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0082","type":"collection","name":"Blue Meridian / 47 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0083","type":"collection","name":"Velvet / 47 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0084","type":"collection","name":"Neon Garden / 48 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0085","type":"collection","name":"The Other Shore / 48 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0086","type":"collection","name":"Velvet / 49 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0087","type":"collection","name":"Golden Circuit / 50 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0088","type":"collection","name":"Golden Circuit / 50 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0089","type":"collection","name":"A Silent Constellation / 51 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0090","type":"collection","name":"Afterlight / 51 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0091","type":"collection","name":"Neon Garden / 52 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0092","type":"collection","name":"Afterlight / 53 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0093","type":"collection","name":"Echoes / 54 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0094","type":"collection","name":"Open Horizon / 55 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0095","type":"collection","name":"A Silent Constellation / 55 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0096","type":"collection","name":"The Last Archive / 56 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0097","type":"collection","name":"Echoes / 56 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0098","type":"collection","name":"Afterlight / 58 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0099","type":"collection","name":"Midnight Atlas / 58 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0100","type":"collection","name":"A Silent Constellation / 59 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0101","type":"collection","name":"Open Horizon / 59 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0102","type":"collection","name":"Signal / 60 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0103","type":"collection","name":"Afterlight / 62 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0104","type":"collection","name":"Midnight Atlas / 63 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0105","type":"collection","name":"Midnight Atlas / 63 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0106","type":"collection","name":"A Silent Constellation / 64 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. A verified real media link is required before labeling this playable or viewable.","origin":"fictional_living_city","status":"PUBLIC_DERIVED","tags":["release","simulated_release"]},{"id":"city:product-0107","type":"collection","name":"A Silent Constellation / 65 · Simulated Release","description":"Recorded in the fictional Living City. Artifact kind: simulated_release. 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